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Old August 20th 17, 09:55 AM posted to rec.bicycles.tech
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Default Oculus reaches 3000 lumens

On Sat, 19 Aug 2017 21:50:57 -0700 (PDT), Frank Krygowski
wrote:

On Saturday, August 19, 2017 at 9:02:03 PM UTC-4, Barry Beams wrote:
On Saturday, August 19, 2017 at 4:44:45 PM UTC-7, Barry Beams wrote:
If you already have an Oculus 1500 or 1800, you notice that one side of the circuit board has footprints for components that aren't populated.

That was done hoping to get to build higher power lights if I got the chance and the right LEDs became available. Fast forward a few years...
Combine the freshest Cree XPL-HI with building out the driver to four channels and revised firmware, and the Oculus 3000 is now the wildest self contained bike light or flashlight you could imaging biking or going on duty with. The lower outputs of L2 - 4 are the same as L3- 5 on the 1800, but with ~15% longer burn times for each brightness. L1 is double the output of L1 on the 1800, ~140lm, but with ~25 hours burn time.


3000 lumens?

Why?

- Frank Krygowski


Come on Frank. Don't you know that really high intensity bicycle
lights not only keep you safe but also give you that all over warm and
comfy feeling?

I'd reckon that if one had a really, really, bright, flashing, front
and rear light AND a helmet why, he/she/it would be nearly immortal.

(notice how politically correct I am. I used to say "he" or "Her" but
as I read in the news that a number of the Stated now have three
sexes, male, female and "X" I have had to change my ways)


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