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#1
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Ideas for improving the U System for trials
Let me preface my remarks with the following… I have only been involved in one trials event, Motorama 2004. That event used the U system. Joe Merrill, event organizer had Kris Holms (U system creator) there to help with set up and to offer guidance. I have great respect and admiration for each of these men for the uni skills and event organizing knowledge they brought to this event. I have also read the standard trials event system that is used for bicycle trials events. These are way too difficult and complex in my book. It might be that my lack of experience in this event gives me a fresh look at it. OR, maybe I am missing some critical points due to my inexperience. Thus a post for your thoughts and ideas! Someone help me here, I lost the link to Kris' U system description. Please post the link for those unfamiliar with the U system. I have been thinking more about the U system for trials. I think one of the strong points of this system is the simplicity of it. Easier to judge and to score. At Motorama this past spring it worked very well. The main point of this post is…If it’s a better system because it is simpler, why not make it even simpler? I really liked the overall system and have a few ideas that might make it easier to use. One of my main concerns with the U system is that it takes a very knowledgable person to establish the point value for each section. In my opinion, that makes it harder for event organizers to use it. If it was simpler, it would be easier for someone to put together a uni trials event, thus it would be more likely to be done. In keeping with the simpler version thinking I have the following thoughts for your comments. OPTION # 1 (the ultimate in simplicity?) Don’t assign difficulty ratings or points to each section. Just have numbered identification for each section. Scoring is done by showing a point for each section completed. Advantages: 1. Easiest to set up, requires less time for rating and more time is available for setting up and building the sections. 2. Beginning riders don’t have as great a gap between their scores and the top rider scores. This may help to encourage the newbies. 3. Quick and easy tallying of scores at the end of an event. Less room for math errors and easier to verify the total score. Disadvantages: 1. Top riders don’t get to rack up mega scores. May not look as impressive. 2. It’s harder for spectators to know which sections are the highest difficulty. 3. It might be easier for the people setting up the course to overlook some key skills. OPTION # 2 (slighty more involved that # 1) Assign U system difficulty ratings to each section. This rating would then become the point value of the section. For example, a U4 difficulty section would be worth 4 points, U5 worth 5 points, etc. Advantages: 1. Would be more useful in showing the difficulty of the sections in an event, especially if signs were posted that spectators could see. 2. Would also give riders a sense of the difficulty level they can ride. 3. Closer attention to the U system levels would help create a more balanced course, all the skills would have a better chance of being included at each level. Disadvantages: 1. It would be harder to set up the course for the organizer of the event. Takes more knowledge of uni trials. 2. This would require a well defined description of each U level. One last idea.. In case of a tie score for first place I think it would be a great idea to have a ride off. A strength of the U system is that the time used for the event can be controlled very precisely. That allows the organizers to allow time at the end if needed for a ride off to break a tie. A ride off would be a great event for spectators as the top riders fight for the top spot! Each of the riders picks two sections to attempt (strategy and drama here!) Then each rider gets 3 attempts to complete each section. If both riders complete a section, then the one doing it in least attempts wins that section. I think it would be a lot of fun to watch a ride off as a spectator and it gives additional exposure to the top riders. It might even be fun to do this with the top 3 or 4 riders even if there wasn’t a tie. A rider challenge just for the fun of it and to give the top riders a victory lap. Again, I feel the U system is a good one. But it is young and still getting established. I hope my $.02 worth of ideas might help make it a little better. Bill [b] -- billham Direction is everything, distance is secondary. ------------------------------------------------------------------------ billham's Profile: http://www.unicyclist.com/profile/4625 View this thread: http://www.unicyclist.com/thread/31759 |
#2
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Ideas for improving the U System for trials
Hey Billham, There is the link to the Internationnal Unicycle Trials Rules: www.krisholm.com/trialsrules *OPTION # 1... I think you should forget about it, because the point of making difficult obstacles is to separate the awesome riders from the good ones. If someone clean a 6' high rail-to-rail transfer and gets the same score as another rider who hop on a curb and drop off, it's not a trials competition anymore, but a simple session with other unicyclists. OPTION # 2... That one is a possibility. But I think Kris based the scoring system on the riding experience. In fact, it's almost exponantial, just like the difficulty. Think of the 10 level for freestyle; it's harder to go from level 8 to 9, than from level 2 to 3. In case of a tie... See Section 14. The tied-riders can choose to both attempt a long section, and the winner is the one who clean more obstacles. That's what they did at Toque to separate the winners: Kris Holm and Ryan Atkins. Ryan won by totally cleaning the sections, while Kris dab before the end. Anyways, you should e-mail to Kris your suggestions, there's always room for improving. Vincent -- vincelemay - Quebec unicyclist ------------------------------------------------------------------------ vincelemay's Profile: http://www.unicyclist.com/profile/5812 View this thread: http://www.unicyclist.com/thread/31759 |
#3
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Ideas for improving the U System for trials
i see your point, but i think the best solution would be for kris to better detail the scoring. first, i think the disadvantages of your first option far outweight the advantages. good riders wont try big stuff if they have to spend all their time on this little stuff. but if a really hard line is 20 points, they can focus on that without worrying about the 1 pointer. the problem with the second problem is similar to the first, the points are out of proportion. my solution is for kris to better detail the scoring, with both natural and urban trials taken into consideration. perhaps he could post a couple pictures of lines and explain how he scored them. -- muniracer - Hell On Wheel The Hell on Wheel Unicycle Gang owns you!! http://www.unicyclist.com/gallery/albuq25 ------------------------------------------------------------------------ muniracer's Profile: http://www.unicyclist.com/profile/4339 View this thread: http://www.unicyclist.com/thread/31759 |
#4
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Ideas for improving the U System for trials
Another reason for setting point values for each section: even at the same U-level, the "lengths" of segments may vary. Example: one U-3 segment may contain 3 U-3 problems, whereas another U-3 segment may contain 7 U-3 problems. In this example the 2nd segment is more than twice as hard as the first. Though this may not be an ideal segment design, but I'm guessing it is realistic when space or the number of and types of props is limited. -- duaner - - duaner. ------------------------------------------------------------------------ duaner's Profile: http://www.unicyclist.com/profile/4297 View this thread: http://www.unicyclist.com/thread/31759 |
#5
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Ideas for improving the U System for trials
Excellent and interesting discussion! I have to echo the sentiments of Kris with regard to the fact that I too don't believe the top ranking riders at previous events would have changed had one of these options been used. When I have some free time I'll take a look at both the 2003 & 2004 TOque games scores and see what would have happened. As to the question of whether a rider should spend all her time working on a hard problem worth more points (by the current system) or attempt many easier sections ... that is clearly up to the rider and the strategy she uses. I believe a rider going only for the hardest problems is still displaying all around skill. Those hard lines typically require a number of the basic trials skills in order to complete them successfully. One issue that I do think that has to be addressed is that of ties. The 2003 and 2004 TOque Games both had ties for top spot in the expert category and the sport category had multiple ties aswell. There was a tie for top expert spot at Motorama. It's great that we have the option of a tie breaker line or PRS (which I think is a great idea), but out of the 5 or so trials events that I know of (2003/2004 TOque, Unicon, 2003 NAUCC, 2004 Motorama) that have used the u-rating system 3 of them have had ties and typically the top riders completed all the lines. Competitions need to be setup so that ties don't happen at the majority of events. Either more lines need to be setup or lines have to more difficult or idealy both. One observation I've made about course and line setup is that it's the top riders that typically do the setup and rate the lines. While I'm sure every intention is made by those individuals to create difficult lines, subconsciously I would guess that they are relatively confident that they will be able to pull the line off. At this years TOque games I was almost positive that we would not have a tie for first in the expert category due to the fact that we split the classes up which allowed us to create more difficult problems for the experts. But alas, I was wrong. With just seconds to spare Ryan completed the last line which Kris had cleared just minutes earlier. That being said I think the addition of some hard lines would have made all the difference. I think one of the goal trials organizers should aim for is having more lines setup that can be humanly completed in the alotted time. Now that there are some trials events outside of the Unicon and NAUCC circle we really have the chance to try different systems and ideas. Carl Just wait for TOque Games 2005!! -- muni_guy - Carl Hoyer ------------------------------------------------------------------------ muni_guy's Profile: http://www.unicyclist.com/profile/77 View this thread: http://www.unicyclist.com/thread/31759 |
#6
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Ideas for improving the U System for trials
And for the assignation of the scores, see Appendix1 for some examples of obstacles and their scorings. Of corse, the list could be infinite, but if you think some obstacles should be in, I don't see why Kris would not listen to your specifics propositions. -- vincelemay - Quebec unicyclist ------------------------------------------------------------------------ vincelemay's Profile: http://www.unicyclist.com/profile/5812 View this thread: http://www.unicyclist.com/thread/31759 |
#7
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Ideas for improving the U System for trials
Tie breaks should always be done with a round of rock paper scissors, this is how it was done at Motorama and it has been by far the most fun to watch as a spectator. A ride off is a good idea, I think that was what was done at TOque this year between Kris and Ryan, and it made for a good demenstration of skill on a long and difficult line. But it still was missing a certain charm that RPS has. -- Checkernuts - Me Fail English? That's Unpossible No one said it was gonna be easy and I'm not afraid to try, with the odds stacked up against me I will have to fight, One Life One Wheel got to do it right. H20 ------------------------------------------------------------------------ Checkernuts's Profile: http://www.unicyclist.com/profile/801 View this thread: http://www.unicyclist.com/thread/31759 |
#8
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Ideas for improving the U System for trials
Top riders should be able to complete the lower level sections easily and quickly. If they needed much time on the easy sections, that would reveal a weakness in their riding. I heard Kris saying at Motorama that the course should test a rider for all types of skills. Some riders couldn't ride skinnies very well but could hop high and gap far. An all round rider should do both well. So a simple on the ground skinny is important to revealing weaknesses of even the upper level riders. One assumption I was using was that the top riders would have time to complete all the sections and still work on the tough ones for a good while. If that was the case, all the levels would be needed to get the top score. At Motorama, the best riders did have time to do all the sections. If the event was short on time and not all sections could be completed, then Option 1 would not work. Option 1 needs a long time frame or fewer obtacles. Lots of time was a critical assumption on my part for option 1. See there you go. I put out some ideas and get some great feedback. Gotta love this forum. Bill -- billham Direction is everything, distance is secondary. ------------------------------------------------------------------------ billham's Profile: http://www.unicyclist.com/profile/4625 View this thread: http://www.unicyclist.com/thread/31759 |
#9
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Ideas for improving the U System for trials
for those of you dont understand how incredible RPS is, check out www.worldrps.com but a ride off is better, sorry chex. whether or not better riders should have to do easier lines depends on time and number of participants. -- muniracer - Hell On Wheel The Hell on Wheel Unicycle Gang owns you!! http://www.unicyclist.com/gallery/albuq25 ------------------------------------------------------------------------ muniracer's Profile: http://www.unicyclist.com/profile/4339 View this thread: http://www.unicyclist.com/thread/31759 |
#10
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Ideas for improving the U System for trials
Interesting ideas. Honestly it hadn't occurred to me that sections could not be rated and still have scores kept. At Motorama, Toque, or the 2002 UNICON, I don't think the top ranking would have changed if option number 1 was done, because in all cases the best rider (s) completed all the sections. However, several points come to mind: 1) What about cases where even the best riders don't complete all sections? This will inevitably happen at future competitions. What if, for example, there are 30 sections and the top 2 riders both complete 25 sections, but they aren't the same sections (ie one rider completes a section that the other can't and also vice-versa)? You could assign a tie, but this would not consider which rider completed the *hardest* 25 sections. Consequently, I do think that ratings of some sort are necessary. 2) Secondly, another question is, what is supposed to be more important, completing all sections or completing the hardest sections. In other words, if you spend a long time working on one incredibly difficult section, and in doing so, miss several easy sections, is this worth more? I think that it is, because the competetive goal of a trials comp is to determine who is technically the best rider. The question is, how much more is it worth? Right now, assigned point-values are non-linear with respect to U-ratings, because, for example, doing two U4 problems is MUCH easier than doing one U8 problem, and probably shouldn't be worth the same. However, I do think it is too skewed at present. If you pull off a U8 problem and there's only one of them, you automatically get so far ahead that there's no way another rider could catch up without doing that same problem (or another equivalent problem). That said, as long as there is plenty of time for all riders to attempt all obstacles, U-ratings could be used as point ratings. 3) Although I say otherwise in the rules, I do think it would be interesting to try holding a comp with so many sections that it isn't possible for everyone to do all problems in the time required. This could work in areas with abundant natural problems. In this case, strategy would be required to pick the highest point problems you think you could do in the shortest time. In this situation, it would be important to have a somewhat non-linear relation between U-grades and points (as per the current system) because as I said, doing one U8 problem is way more impressive and generally takes much longer than doing two U4 problems, and I think that top riders should be awarded for this. 3) An additional reason for assigning U-ratings to problems is general education. Trials meets are one of the only places where a larger group of riders gets together and rides. For purposes of communication, it's useful to have some way to communicate about the difficulty of problems you did back home, and how skills are progressing over time. The only way riders can consistently rate problems in different areas is if they are exposed to the ratings at one centralized place (the meet) and then go home and apply the same system in areas where they came from. In bike trials, riders have no quantified idea of how hard people were riding 20 years ago, but in climbing, you can track the increase in riding standards since the 1950's because climbers have a rating system describing this. It would be great if unicycling could be the same. In conclusion, I do think that it is important to rate the problems in trials comps, as long as at least one person is there who is capable of doing it. In summary: a) If none of the trials riders or organizers feel capable of rating problem difficulties, it is much better that no ratings be assigned than that incorrect ratings be assigned. b) If there are sufficiently few trials problems that all riders will get ample time to attempt all of them, U-ratings can be used as point ratings. Generally speaking, this should be the case. c) If there are more sections than can reasonably be attempted during the time frame of the competition, a point system that's non-linear with respect to U-ratings should be used. However, probably it shouldn't be as skewed as the current points are. Additionally, I do think that the U-system reference table should be updated and clarified somewhat, and that there should be an expanded guidelines for course setters section in the rules, or as a separate manual. I'm working on both; any opinions on this would be much appreciated. Kris. -- danger_uni - Kris Holm ------------------------------------------------------------------------ danger_uni's Profile: http://www.unicyclist.com/profile/21 View this thread: http://www.unicyclist.com/thread/31759 |
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